
Host Sherri Hope Culver speaks on the rise of “gamification” in today’s world. Gamification is the use of game concepts and mechanics to engage, teach, or entertain users of a service that isn’t a video game. In an all new episode of Media Inside Out, airing LIVE Monday, March 9 at 11:30 a.m., hear all about this fascinating new strategy to get consumers involved with products and services.
Joining the set are Adrienne Shaw, Assistant Professor at Temple University and a scholar in the field of video games and author of the book, Gaming at the Edge: Sexuality & Gender at the Margins of Gamer Culture; Jordan Shapiro, a Professor in Temple University’s Intellectual Heritage department who writes regularly for Forbes and Huffington Post; and Josh Goldblum, the founder and CEO of Blue Cadet, a web applications firm, who was named “Best Digital Visionary” by Philadelphia Magazine last year.

Media Inside Out host Sherri Hope Culver ponders why sci-fi films portray the universe as a hostile place with Osei Alleyne, a graduate student at the University of Pennsylvania; Barry Vacker, Associate Professor at Temple University; and Derrick Pitts, Chief Astronomer of The Franklin Institute.



When was the last time you visited the library to borrow a book? The idea of a “free” library seems sort of quaint and old-fashioned in an era when most of us feel like we can find any information we want by typing g-o-o-g-l-e on our computers. Are libraries becoming obsolete?




